Important points to get on 20% Discount on FUNDAMENTALS OF MULTIMEDIA (English) 1st Edition
Fundamentals Of Multimedia is a one-semester textbook for advanced undergraduate and graduate level multimedia courses in engineering, computer science, IT and CIS studies.
Summary Of The Book
Fundamentals Of Multimedia is a completely class-tested book that introduces important multimedia topics to students of engineering and computer science courses. The book gives an outline of the tools and taxonomy involved in the creation of multimedia, including data representations for audio, images and video. It also delves into the vital aspects of data compression, color, multimedia communication and retrieval, and content based retrieval in digital libraries.
Fundamentals Of Multimedia fills the void in the rapidly expanding field of multimedia by introducing students of advanced level programming to the fundamental concepts of multimedia. The authors use their valuable teaching experience and classroom material to form the basis for the core topics that are generally included in a multimedia course. The book emphasizes concepts over applications, and tries to expose students to practical issues that they would generally encounter in their workplaces.
Some of the chapters included in the book are multimedia authoring and tools, fundamental concepts in video, graphics and image data representations, basic video compression techniques, basics of digital audio, lossless compression algorithms, MPEG audio compression, multimedia network communications and applications, and wireless networks.
The book is prepared to meet the requirements of beginners as well as advanced students as it deals with all major aspects of multimedia and also forms a complete reference by including pointers to current links for demos and information at the most advanced level. Fundamentals Of Multimedia is a handy textbook for students as well as professionals in computer aided engineering, computer communication networks, computer systems organization, computing methodologies, and coding and information theory.
About The Authors
Ze-Nian Li is an author and professor of computing science.
Li completed his Bachelor of Science degree in Electrical Engineering from the University of Science and Technology in China in 1970. He pursued and completed his Master of Science degree in Computer Sciences from the University of Wisconsin, Madison, in 1981 and also obtained his Ph.D in Computer Sciences from the same university in 1986. He is currently a professor at Simon Fraser University.
Mark S. Drew is an author and a professor of computing science.
Drew completed his B.A.Sc in Engineering Science from the University of Toronto in 1970 and also did his Master’s in Physics at the same university in 1971. Drew obtained his Ph.D in Physics from the University of British Columbia in 1976.
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